This particular project, originally undertaken by Digital Aviation of Fokker 100 fame, was seriously overdue at the time of its takeover by Aerosoft. Let’s look at a few practical examples.Ĭonsider first the ESP-platform Aerosoft CRJ. With the likes of FS2020 practically around the corner, X-Plane native developers should step up their game to stay relevant. Comparatively speaking, addon development in the ESP scene has flourished, whereas in the X-Plane space, it has been stagnant. Unfortunately, at the very latest since the arrival of X-Plane 11, the days where a simple PlaneMaker model could pass for a payware release are long gone. I can’t help but feel that in comparison with their ESP cousins, development of quality content has fallen behind, especially for aircraft.
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